NOCTURNE — original game music, arrangement and audio engine. Landing piano: an excerpt from "Kolysanka dla umarlych" (cemetery/lullaby), rendered from the original game score and edited into a looping passage. Gameplay film: "Walc popiolu" (castle/ashwaltz) and "Niedokonczona przysiega" (boss/oath), mixed with synchronized game effects. Instrument samples: tonejs-instruments, Nicholas Brosowsky, CC BY 3.0. https://github.com/nbrosowsky/tonejs-instruments https://creativecommons.org/licenses/by/3.0/ Guitar: quartertone, ClassicalGuitar-multisampled. https://freesound.org/people/quartertone/packs/11573/ Cello: flcellogrl, real cello notes. https://freesound.org/people/flcellogrl/packs/12408/ Other instruments: VSCO 2 Community Edition / Versilian Studios, CC0. Samples trimmed and processed by the game's original music engine. Game sound effects: Kenney (Impact Sounds and RPG Audio), artisticdude (RPG Sound Pack and Swishes), Fantozzi (Footsteps), rubberduck (100 CC0 SFX #2). All sound-effect samples are CC0. Additional effects are synthesized by the game.